Wolfenstein developer MachineGames has mentioned that it’s most enthusiastic about tremendous quick SSDs in next-gen consoles, calling them one of many “key gadgets” going ahead.
Chief Know-how Officer Jim Kjellin mentioned that making quick SSDs a typical in next-gen consoles will enable builders to rethink recreation design. “The historic challenge of getting to attend for loading to complete or artificially slowing the pacing earlier than you are able to do main adjustments to the participant expertise might be a factor of the previous,” he added.
Manufacturing Director John Jennings agreed. “With these tremendous quick SSDs, we don’t want to think about methods of entertaining the gamer whereas the degrees load any longer!” he mentioned. “Permitting for greater worlds and letting gamers soar round seamlessly inside them are going to supply some thrilling new experiences. I’m actually trying forwards to that.”
Elsewhere within the interview MachineGames mentioned that it discovered lots of classes from its first multiplayer recreation, Youngblood, which it’s eager to use to future video games.
Talking of the longer term, MachineGames is certainly one of many builders that Microsoft just lately picked up with its acquisition of ZeniMax. We don’t know but if the studio’s future titles will make their method to PlayStation platforms however Gameplay Director Fredrik Ljungdahl thinks that the acquisition means “video games, video games, and extra video games!”
“I additionally assume being a part of Microsoft will assist us make even better video games sooner or later,” he concluded. “They’ve an enormous variety of educated folks, nice builders, tech options and hardware.”